THE ART IN MOTION Competition

What is IT?

The Art In Motion (AIM) Competition is an annual competition dedicated to art that moves. This can include domino builds, chain reaction machines, a mixture, or any sort of kinetic art form.

Teams of builders come together to create never-seen-before kinetic art builds in a single space that are executed and then judged.

Why?

We hope AIM will supplement, expand, and grow the domino, chain reaction and related art forms over current opportunities, by:

  1. Encouraging innovation, creativity and a high level of quality

  2. Drawing in more builders and artists

  3. Building a dedicated audience and encourage new sources of funding

GOALS

  • Create a self-sustaining competition format for domino artists, chain reaction artists, and other kinetic artists

  • Grow in sophistication and scope to resemble something like the World of Wearable Art competition

  • But most important: Create beautiful, awe-inspiring works of art that captivate audiences and add beauty to our world

Competition Format

  • Teams of three persons

    • Hoping for 6 teams for the first competition

  • Each team will have a 24-foot (7.32) long by 17-foot wide (5.18m) build space

    • Build space is sized to comfortably fit 6 builds inside a regulation basketball court with 5 feet buffer between the build and the audience, and 6 feet buffer between builds

    • Build space may be larger for future competitions

    • The build floor will be hardwood, with a Marley Floor covering

  • Everything in the build must either move or support motion in some way

  • At least 95% of the materials by both count and eight must be unmodified, re-usable materials

    • For example, domino stones, K’Nex pieces, ping-pong balls, etc.

  • 32 hours of build time over a 4 day period: 8+10+10+4

  • Teams can bring their own materials and tools, or use the “house materials”

  • Builds must be uniquely created for the competition

  • Builds are judged across four dimensions:

    • Narrative / Story / Artistic Vision

    • Design (e.g. layout, colors, composition, form)

    • Build Difficulty

    • Execution (e.g. does it move like it’s supposed to)

STATUS

NOTE: AIM is currently a concept under development.

IN PROGRESS:

  • Find venue & determine dates for first competition

  • Create budget - Venue, PR, insurance, prizes, judges stipend, AV, ticket sales, merchandise

  • Create web site, rules & team sign-up form

NEXT:

  • Find public relations & marketing lead, create marketing budget & plan

  • Identify grant opportunities and apply where possible

    • Maryland Arts Council, STEM/STEAM

  • Gather the "AIM Launch Team”

MORE INFORMATION

Competition Rules [Draft]

Team Sign-Up Form [UNDER CONSTRUCTION]